Un boost de Silver II à Master prend généralement 7+ jours. Avec Priority Order, la livraison est environ 25% plus rapide.
Boost LoL de Silver II à Master
Grimpez du top 61.8% au top 1% des joueurs de LoL
Choisissez Votre Formule
Standard
- Challenger players
- VPN Protection
- Appear Offline
- 7+ jours delivery
- €21.45/division
- €0.94/hour
Priority Order
- Everything in Standard
- Priority Queue
- 25% Faster Delivery
- Top-Rated Booster
- Save ~103 hours
Full Package
- Everything in Priority
- Live Streaming
- Watch & Learn
- Progress Updates
Silver II à Master — Analyse du Boost
This 18-division LoL boost from Silver II to Master spans 4 rank tiers (Silver → Gold → Platinum → Emerald), requiring approximately 824 games across 412 hours of gameplay at €0.94/hour. Cost distribution across tiers: Silver (6%, €24.36), Gold (18%, €71.21), Platinum (29%, €112.43), Emerald (46%, €178.01). The difficulty curve escalates 4.58× from Silver II (€11.24) to Emerald I (€51.53) — the most challenging division in this climb. In terms of the LoL player base, this boost advances you from the top 61.8% to the top 1% — passing through approximately 51.2% of all ranked players. Priority Order saves ~103 hours (€0.75/hour saved) for €77.20 extra. Full Package adds live streaming for an additional €169.85 (44% premium over Standard). Division difficulty ranges from Silver II (12h, ~24 games, €11.24) to Emerald I (55h, ~110 games, €51.53) — a 4.58× increase. Compared to a natural 55% win-rate grind (~916 games, ~458h), our boosters complete this climb 1.1× faster — saving approximately 92 games and 46h.
Silver II à Master — Vue d'ensemble des Tiers
Ce boost traverse 4 tiers de rang avec la répartition suivante :
Votre parcours de Silver II à Master
Starting at Silver II, this boost progresses through Silver (2 divisions, €24.36), then Gold (4 divisions, €71.21), then Platinum (4 divisions, €112.43), then Emerald (4 divisions, €178.01), arriving at Master. On average, each division requires ~46 games (22.9h) at €21.45/division. A 70%+ win rate is needed to climb at this bracket; our challenger players sustain 85%+, ensuring steady progress across all 18 divisions. Rating efficiency decreases across this climb: the first division (Silver II) takes ~24 games at 12h, while the final division (Emerald I) requires ~110 games at 55h — reflecting the 4.58× difficulty gap between Silver II and Master ranks.
Priority Order économise ~103 heures pour +77,20 € (20%)
Silver II à Master — Détail Division par Division
Durée estimée, part du coût et difficulté relative de chaque division par rapport à Silver II
| Division | Durée Est. | Parties Est. | Part du Coût | vs. Début |
|---|---|---|---|---|
| Silver II | 12h | ~24 | 11,24 € | 1× |
| Silver I | 14h | ~28 | 13,12 € | 1.17× |
| Gold IV | 16h | ~32 | 14,99 € | 1.33× |
| Gold III | 18h | ~36 | 16,86 € | 1.5× |
| Gold II | 20h | ~40 | 18,74 € | 1.67× |
| Gold I | 22h | ~44 | 20,61 € | 1.83× |
| Platinum IV | 24h | ~48 | 22,49 € | 2× |
| Platinum III | 28h | ~56 | 26,23 € | 2.33× |
| Platinum II | 32h | ~64 | 29,98 € | 2.67× |
| Platinum I | 36h | ~72 | 33,73 € | 3× |
| Emerald IV | 40h | ~80 | 37,48 € | 3.33× |
| Emerald III | 45h | ~90 | 42,16 € | 3.75× |
| Emerald II | 50h | ~100 | 46,85 € | 4.17× |
| Emerald I | 55h | ~110 | 51,53 € | 4.58× |
Silver II à Master — Boost vs Montée Naturelle
Montée Naturelle (55% WR)
- ~916 parties nécessaires
- ~458h de jeu
- ~229 jours à 2h/jour
- Haute variance — séries de défaites, tilt, déclin des LP
Nos Boosters (85%+ WR)
- ~824 parties nécessaires
- ~412h de jeu
- ~206 jours à 2h/jour
- 1.1x plus rapide, progression régulière
Nos challenger players accomplissent cette montée de 18 divisions 1.1x plus vite que le joueur moyen — économisant environ 92 parties et 46h de grind. À 386,01 € pour 412h, le coût effectif est 0,94 €/heure de gameplay expert.
Comment Ça Marche
Passez Votre Commande
Sélectionnez de Silver II à Master. Ce boost élite de 18 divisions coûte 21,45 €/division — la difficulté augmente 4.58x du début à la fin, avec un pic à Emerald I.
Booster Assigné
Seuls nos challenger players les mieux notés gèrent les commandes élites. À ce tier, un taux de victoire soutenu de 85%+ est requis sur ~824 parties. Chaque session est protégée par VPN avec Apparaître Hors ligne activé.
Atteignez Master
Les boosts élites prennent 7+ jours (412 heures). Priority Order économise ~103 heures. Full Package ajoute le streaming en direct — regardez un challenger players monter en temps réel.
Silver II to Master – Frequently Asked Questions
Le boosting de Silver II à Master commence à €386.01 pour l'option standard. Priority Order est à €463.21, et le Pack Complet avec streaming est à €555.86.
Oui, tous nos boosters utilisent une protection VPN correspondant à votre région et jouent avec la fonctionnalité "Apparaître hors ligne" activée. Nous avons réalisé plus de 50 000 commandes avec une note de 4,9/5 sur Trustpilot.
Seuls les Challenger players vérifiés gèrent nos boosts. Chaque booster passe par un processus de sélection rigoureux incluant la vérification du rang et l'analyse du taux de victoire.
Absolument ! Après avoir passé votre commande, vous aurez accès à un tableau de bord en direct affichant la progression en temps réel. Avec le Pack Complet, vous pourrez regarder le boost en direct via streaming.
Pour les matchs de placement, nous assignons des boosters Challenger/Grandmaster qui maintiennent plus de 70% de taux de victoire en placements. Réaliser un score de 7-3 ou mieux peut vous placer 2 à 3 divisions au-dessus de votre rang de la saison précédente. Le boosting de placement coûte 40 à 50% plus cher que le boosting de rang classique en raison de son impact crucial.
Les rôles Jungle et Mid sont généralement les plus rapides pour le boosting grâce à leur impact élevé sur la carte. Les rôles ADC et Support sont 10 à 15% plus lents en raison de la dépendance à l'équipe. Le Top lane offre une vitesse modérée. Nos boosters maîtrisent tous les rôles et peuvent s'adapter à vos préférences personnelles.
Un boost TFT de Platinum à Diamond prend généralement 4 à 6 jours. TFT nécessite de maintenir régulièrement des placements top 4, ce qui dépend du RNG des lobbies et de la connaissance de la méta. Nos boosters maintiennent un taux de top 4 de plus de 65% pour une progression efficace et constante.
Oui, nos boosters TFT s'adaptent constamment aux changements de méta du Set 10. Ils suivent les compositions de premier plan (Heartsteel, K/DA, etc.), comprennent la priorité des objets et ajustent leurs stratégies de positionnement. Le boosting peut prendre 1 à 2 jours supplémentaires immédiatement après un patch majeur pendant que les boosters maîtrisent la nouvelle méta.
Les commandes premium (>€100) incluent: gestionnaire de compte dédié, file d'attente prioritaire (réponses en 60 secondes), contact direct WhatsApp/Telegram, disponibilité 24/7 et accès exclusif au canal Discord. Vous pouvez demander des boosters spécifiques ou planifier le timing du boost selon votre convenance.
Approximately 824 games (412 hours of gameplay). With Priority Order, save ~103 hours for 20% extra.
The Silver II to Master boost costs €21.45 per division across 18 divisions. Total: €386.01.
Priority Order adds €77.20 (20%) for 25% faster delivery, saving approximately 103 hours. That's €0.75 per hour saved.
Master is a Legendary rank — only the top 1% of LoL players reach this tier (Season 2025 Split 1 data). You are currently in the top 61.8% — this boost will move you into the top 1%.
The most demanding division in this boost is Emerald I, which is 4.58x harder than the starting divisions near Silver II. Our challenger players maintain a 85%+ win rate at this rank range to ensure consistent progress.
This 18-division boost requires approximately 412 hours of gameplay — about 17 days. The effective cost is €22.49/day. Priority Order reduces total time by ~103 hours, delivering approximately 13 days faster.
The 18-division boost spans 4 tiers: Silver (2 divs, 6% of cost, €24.36); Gold (4 divs, 18% of cost, €71.21); Platinum (4 divs, 29% of cost, €112.43); Emerald (4 divs, 46% of cost, €178.01). The Emerald segment is proportionally more expensive because higher-ranked divisions require more skilled boosters and longer match durations.
Based on Season 2025 Split 1 data, approximately 51.2% of ranked LoL players fall between Silver II and Master. You are currently in the top 61.8% and Master represents the top 1%.
The Full Package costs €555.86 — €169.85 (44%) more than Standard. It adds live streaming so you can watch your challenger players climb in real time and review every game. For a 412-hour boost with 824 games, this averages €0.21 per game for the streaming experience.
The fastest division in this boost is Silver II at €11.24 (proportional cost). The most challenging is Emerald I at €51.53 — 4.58× harder. Your booster adapts their playstyle across all 18 divisions to maintain a 85%+ win rate throughout.
Silver II is at approximately the 33% mark of the LoL rank ladder. This 18-division boost represents 60% of the total ladder distance. At €21.45/division, this is one of the most efficient routes in the Silver II-Master bracket.
This boost costs €0.94/hour of actual gameplay across 412 hours. For comparison, Priority Order's €77.20 surcharge saves 103 hours — equivalent to €0.75/hour for faster delivery. The 18 divisions average €21.45/division at €386.01 total.
By tier: Silver: ~53 games (2 divs); Gold: ~153 games (4 divs); Platinum: ~240 games (4 divs); Emerald: ~380 games (4 divs). Total: ~824 games across 412 hours. Higher tiers take more games per division because rating gains per win decrease as players approach their skill ceiling.
A sustained 70%+ win rate is sufficient to climb from Silver II to Master given average rating gain/loss ratios. Our challenger players maintain 85%+ — well above the minimum — delivering consistent progress across all 18 divisions without extended loss streaks.
No — cost is proportional to estimated match time. The first division (Silver II) costs €11.24 (~12h, ~24 games), while the last (Emerald I) costs €51.53 (~55h, ~110 games) — 4.58× more time-intensive. The total €386.01 is allocated proportionally across all 18 divisions based on our time-per-step data.
Master places you in the top 1% of ranked LoL players — you will have outranked 99% of the playerbase (Season 2025 Split 1 data). This is an elite rank — fewer than 1% of players ever reach Master. Starting from Silver II (top 61.8%), this 18-division boost bridges a 51.2% player gap.
Yes — the Full Package (€555.86) includes live streaming of all ~824 games across 18 divisions. You can watch every game from Silver II through to Master, see decision-making at each rank level, and review recordings after. At ~46 games per division, you get substantial footage to study for your own post-boost improvement.
At a sustained 55% win rate (above average), climbing from Silver II to Master takes approximately 916 games and 458 hours. At 2 hours per day, that is roughly 229 days — compared to 206 days with our service. Loss streaks and variance can extend this significantly, especially across 18 divisions where a single bad session can erase multiple wins.
Based on 412 total hours for this 18-division boost: at 2h/day ≈ 206 days; at 4h/day ≈ 103 days; at 6h/day ≈ 69 days. With Priority Order (309h target): 4h/day ≈ 78 days. Boosters on Priority orders typically schedule 5–8 hour sessions to maximize speed. Most Silver II–Master boosts are completed within 103–206 days.
Cost is proportional to estimated match time, which reflects ranking point efficiency at each level. At Silver II, a division requires ~24 games (~12h). By Emerald I, that rises to ~110 games (~55h) — 4.6× more time-intensive. This is because rating gains per win decrease as players approach their skill ceiling, requiring more wins per division at higher ranks. Our pricing directly mirrors this difficulty curve across all 18 divisions.
Grinding from Silver II to Master naturally takes ~916 games vs ~824 games with our service — saving approximately 92 games and 46 hours. At €386.01, that is €8.39/hour saved, or €21.45/division across all 18 divisions. For players who value their time, this is one of the most efficient investments in competitive gaming.
Our challenger players assigned to this route specialize across the Silver II–Master bracket, meaning they have deep meta knowledge of matchup patterns, optimal strategies, and game sense at these skill levels. Maintaining 85%+ win rate at the Silver II–Master bracket requires significantly higher skill than the target rank. Boosters adapt their approach each patch to stay above 80% win rate; any sustained drop triggers an immediate reassignment at no extra charge.
Prêt à atteindre Master ?
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